'Dead Space: Aftermath' may only last 77 minutes (a few longer than the original), but they most certainly aren't 77 easy, fast, or enjoyable ones.Īfter the disaster/catastrophe/nightmare that was depicted in 'Dead Space: Downfall,' where a mysterious alien artifact caused the corpses of the dead to reanimate and mutate, the 137 man crew was decimated to the point that there was only four survivors. Done wrong, however, the result can prove to be painful to finish, even if it is relatively short. Done right, this style of animated film isn't all that bad, even if it constantly draws the viewer out of the experience. Sadly, the answer lies in how this film was conceived, playing copycat to films like ' Batman: Gotham Knight,' 'The Animatrix,' or ' Halo Legends.' Yep, another animation anthology, where numerous studios contribute portions, which are then presented together with narrative rubber cement to create one unit entirely lacking cohesiveness. 'Downfall' wasn't a bad film, by any means, and it had its moments of pure fun for sci-fi horror fans, so how could 'Dead Space: Aftermath' go wrong? This normally wouldn't matter one iota to me, since I don't partake in survival horror video gaming, but since a sequel to ' Dead Space: Downfall' was also created to tie-in to the game release, I counted myself as interested. Apparently, Dead Space the video game was successful enough to warrant a sequel, which is being released later this month.
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